YouTube MP3⚡


  • [NES Style] V3 Discussion -SCRUM- (from Danganronpa V3: Killing Harmony) [2A03+VRC6+MMC5]

    Duration: 7:15 - FileType: mp3 - Bitrate: 192 Kbps

    NES Style V3 Discussion -SCRUM- from Danganronpa V3: Killing Harmony 2A03+VRC6+MMC5

    Danganronpa V3 is a pretty cool game. Wish I had the time and money to actually play it, but I gotta stay strong for Etrian Odyssey 5. 😔 This is a cover of the music for the new Scrum Debate minigame during the Class Trial sections, made in Famitracker with the basic 2A03 chip and the MMC5 and VRC6 expansions. I thought it would be fitting for probably the only EDM-style music I’ll ever cover, but it’s a good bop so I hope I did it justice.

    +NES+Style++V3+Discussion+-S CRUM-++from+Danganronpa+V3:+ Killing+Harmony+++2A03+VRC6+ MMC5+

  • Castlevania (NES) On Guitar

    Duration: 8:04 - FileType: mp3 - Bitrate: 192 Kbps

    Castlevania NES On Guitar Po pierwsze: Dlaczego Castlevania? Bo jest to jedna z pierwszych gier nawiązująca do klasycznych Horrorów. Poza tym przerobienie jej soundtracku z 8-bit na symfoniczny metal to bardzo ciekawe doświadczenie. Wszystkie utwory poza ostatnim są soundtrackiem do gry Castlevania, ostatni utwór jest z drugiej części tej gry Castlevania 2: Simon's Quest. Nie mogłem mu tego odpuścić. First of all: Why Castlevania? Because it's one of the earliest games that features characters from the classic horror movies. Besides, remaking this soundtrack to symphonic metal was a cool experience. All of the songs are featured on the Castlevania soundtrack besides the last one which is from Castlevania 2: Simon's Quest. I just couldn't resist. Siema! Pamiętałem o Halloween! Wręcz pamiętałem o nim od stycznia, bo wtedy zacząłem robić ten projekt. Później były długie przerwy a teraz go dokończyłem. Mam nadzieję, że nie będziecie zawiedzeni. :) Tabs: Guitar, composition, mixing, editing, idea - MaroMaro Camerawork, film set, prop help - Adam Czesny


  • 01 - Prologue / Title Theme - The Legend of Zelda (NES) Orchestral Arrangement

    Duration: 9:02 - FileType: mp3 - Bitrate: 192 Kbps

    01 - Prologue / Title Theme - The Legend of Zelda NES Orchestral Arrangement

    Today is my birthday, as well as Zelda's 30th anniversary, so naturally we share the same destiny. Link's Awakening was my stepping stone towards orchestrating the true main theme in grand fashion. There was no way I could have done this a year ago, and I needed all the practice from arranging other games. Having a whole year to think about how to arrange this was extremely helpful. In addition to this track, I will arrange the rest of the soundtrack, as well as Zelda II: The Adventure of Link. What I like about the very first Zelda is how its tone is straight up good vs evil, without any gimmicks. While the story is super barebones, it has a Lord of the Rings vibe to it (obviously), so I thought I would follow in the same fashion. And just like how LOTR starts with a prologue explaining the events leading up to the main story, I decided to do the same. I assume if Nintendo ever remade this game, they would probably do the same thing, matching up to the same format as their more recent installments. Here is my "retelling" of the iconic story. In fact, I wrote the script out first, and then scored the music to fit the text. Please excuse the crudity of the sketches. I only just finished the music yesterday, which gave me only a day to make the video so that I could post it online in time. Anyways, my biggest gripe with Zelda games is that the characters are too one note. Sure they are archetypes, but there's almost no characterization to Link, Zelda, and Ganon. The good guys are good simple because, and the bad guys are bad simply because. Hard to relate to them. I wanted to add real tension to the good guys' actions. That's why here you see the king displaying weak faith, Zelda making a much harder commitment to good than you previously imagined, and Ganon have a more simpler motivation (like gollum's corruption from Lord of the Rings again). I feel this adds a bit more weight to the story, without really changing the core. I also ommitted any mention of Link so that it really feels more like Zelda's legend. My favorite part of adding the prologue is that it makes the listener wait and guess when the iconic main theme is gonna appear! Ok now to music choices. The thematic structure of the prologue is a musical palindrome. It goes like this: Triforce Theme---Ganon's Theme---Ganon's Dungeon---Zelda's Lulliby---Ganon's Dungeon---Ganon's Theme---Triforce Theme. I pulled iconic melodies from other Zelda games because I also assume Nintendo probably wouldn't mind retconning a bunch of stuff so the old game better fits the series. There are also a ton of other musical references from the Zelda games that I crammed as much as I could. See if you can identify all of them. While arranging this piece, I made the mistake of listening to Nintendo's 25th anniversary recording of the Main Theme, and it just blows this track out of the water. I think it's the gold standard of the main theme. So I decided to find inspiration outside the game. I borrowed the instrumentation from Navigator's Glory - Final Fantasy XIV. I like that anvil instrument that plays on the beat. Feels like it could describe Link gearing up in preparation for adventure. The use of all the instruments in the orchestra is great there. You really have to tweak every single note to make it sound right. There is still so much I can do to improve this track, so I am calling this a first draft. It will be improved by the time I finish the album. The Legend of Zelda Orchestral Arrangement Arrangement and fan art by Jeremiah Sun Originally composed by Koji Kondo You can buy this game for 3DS from the Nintendo eShop

    01+-+Prologu e+/+Title+Th eme+-+The+Le gend+of+Zeld a++NES++Orch estral+Arran gement

  • Zubareus - Jackal NES cover

    Duration: 3:33 - FileType: mp3 - Bitrate: 192 Kbps

    Zubareus - Jackal NES cover

    Если хотите поддержать проект рублём) - номер банковской карты 5209 3561 1395 5615 Я вконтакте My facebook page -


  • Background Music I - Silver Surfer (NES) Music Extended

    Duration: 1:30 - FileType: mp3 - Bitrate: 192 Kbps

    Background Music I - Silver Surfer NES Music Extended

    Silver Surfer (NES) music that has been extended to play for at least 15.5 minutes. Composer(s): Tim Follin, Geoff Follin Arranger(s): Tim Follin, Geoff Follin Developer(s): Software Creations Publisher(s): Arcadia Systems Purchase, pre-order, and/or download this game here: This video was uploaded from This stream was submitted by Zealous98. Full Playlist:

    Background+Music+I+-+Silver+Surf er++NES++Music+Extended

  • The Legend of Zelda (NES) Soundtrack - 8BitStereo

    Duration: 6:29 - FileType: mp3 - Bitrate: 192 Kbps

    The Legend of Zelda NES Soundtrack - 8BitStereo

    Tracklist: 0:00 Opening 1:28 Overworld 2:47 Labyrinth 3:34 Item Get 3:37 Triforce 3:46 Ganon Appears 3:51 Death Mountain 4:44 Ending / Staff Roll Check out Mandarinswift who drew the portrait of me that you see in this video, her work is amazing! Her Patreon: This is the OST to The Legend of Zelda for the NES! But in my own form of Stereo! Which spreads the sound channels and adds a bit of echo/reverb. These mixes also do not represent true, original, or actual stereo that the NES has, this is just to make the music sound more clear and crisp, and is another way of listening to the greatness of 8Bit music. So enjoy this soundtrack in what I like to call, WiiGuy's 8Bit Stereo!! :D Shout out to the VGMPF & GDRI for helping spread accurate info! DOWNLOAD LINK:

    The+Legend+of+Ze lda++NES++Soundt rack+-+8BitStere o

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